ISO/TC 347 has launched its "Food Security Card Game" to encourage understanding, and support engagement around the challenges we face and how we can solve problems or mitigate their impacts. With the help of TC 347's Young Professional Program participants as facilitators, the game was first trialed at a youth-oriented activity as part of ISO's annual meeting held in Kigali in October 2025. We are proud to have launched the finalised game at our plenary in Köln, March 2026.
The game is played in groups, with each group drawing an agrifood problem to tackle. Using the cards in the deck, the group explores potential technologies that can help, considers youth action options to effect change, and identifies scale limiting factors that create barriers to success.
The game is deliberately extensible, through the provision of additional blank cards, to accommodate new ideas and encourage creative problem solving. As an extension, the the game can be played as an iterative process. The group then examines the technological approaches they have identified, together with the limiting factors, to feed into new problem statements.
In addition to the physical packs of cards created for the TC 347 plenary, the game will be made available as a downloadable image set for wider use.